Back To The Drawing Board: Star Trek CCG

Preparing the last (haha!) game design iteration of Pinned Down prior to alpha release, I’m revisiting some older trading card games I’ve played. I was wondering: “What’s been so damn much fun about them?”

Take, for instance, the Star Trek Customizable Card Game by Decipher.

Star Trek CCG

Two players compete with each other for a simple goal: Gaining 100 points. They prepare the “board” in an initial seed phase by alternately placing missions on the table. These missions form the spaceline which will be traveled by both players’ ships, in order to solve these missions and score points. Missions are solved by bringing away teams with the matching skills. The opposition is made up by seeding dilemmas below opponent missions, trying to gain time.

Star Trek CCG Spaceline

When the game became more popular, new races (or affiliations) of the Star Trek universe were added, and so were new ways of winning the game. The Dominion tries to gain a foothold in the Alpha quadrant, while the Borg may assimilate full planets, for example.

Establish Dominion Foothold

If you’re interested in the deck lists, this is my Dominion tournament deck from about 10 years ago, and my fun Borg deck that challenged it. Guess who won? ;)

DOMINION BORG
Seed Deck Seed Deck
Dilemmas

Abandon Ship!
Ankari “Spirits”
Chula: The Chandra (x2)
Firestorm
Harvester Virus
Hyper-Aging
Implication
In The Pale Moonlight
Kazon Bomb
Lack of Preparation
Make Us Go
No Loose Ends
Primitive Culture
Shot In The Back
Subspace Fracture
“Subspace Seaweed”
Talosian Cage
Unscientific Method
Vole Infestation

Dilemmas

Aphasia Device
Balancing Act
Borg Ship
Crystalline Entity
Dangerous Liaisons
Dead End
Firestorm
Friendly Fire
Hippocratic Oath
Implication
Kazon Bomb (x2)
Lack of Preparation
Maglock
Navigational Hazards
Primitive Culture (x2)
Sabotaged Negotiations
Scout Encounter
Shot In The Back (x2)
Spatial Rift
Surprise Assault

Doorways

Battle Bridge Door
Q’s Tent
Spacedoor

Doorways

Transwarp Network Gateway

Events

Dominion War Efforts

Facilities

Primary Supply Depot
The Great Link

Facilities

Borg Outpost
Transwarp Hub

Incidents

Ultimatum

Missions

Betazed Invasion
Construct Depot
Impose Order
Intelligence Operation
Protect Shipment
Rescue Founder

Missions

Acquire Technology
Ambush Ship
Combat Training
Restock Supplies
Return Life-form
Study Interment Site

Objectives

Assign Support Personnel
HQ: Secure Homeworld
Establish Dominion Foothold

Objectives

Assimilate Counterpart
Assimilate Homeworld
Assimilate Planet
Assimilate Starship

Draw Deck  Draw Deck
Doorways

Bajoran Wormhole (x3)

Equipment

Kar’takin (x2)
Ketracel-White (x2)
Jem’Hadar Disruptor (x2)

Equipment

Borg Data Node

Events

Res-Q (x2)
The Traveler: Transcendence

Events

Activate Subcommands (x4)
Cranial Transceiver Implant
Retask

Incidents

Cortical Node Implant

Interrupts

Amanda Rogers
Deactivation
Disruptor Overload
Escape Pod
Full Planet Scan
Kevin Uxbridge
Nanoprobe Resuscitation (x3)
Palor Toff – Alien Trader (x3)
Scan
The Power

Interrupts

A Change of Plans (x2)
Adapt: Negate Obstruction (x3)
Awaken (x4)

Objectives

Defend Homeworld

Objectives

Assimilate Planet
Establish Gateway (x2)

Personnel

Amat’igan
Amet’alox
Arak’Taral
Bashir Founder
Borath
Eris (x3)
Founder (x2)
Founder Leader
Goran’Agar
Gurat’urak (x2)
Hanok
Keevan
Kilana
Kira Founder
Koret’alak
Leyton Founder
Lovok Founder
Limara’Son
Makla’Gor
Martok Founder
Meso’Clan
O’Brien Founder
Remata’Klan
Talak’talan
Temo’Zuma
Virak’kara
Weyoun
Yak’Talon

Personnel

Borg Queen
Eight of Fifteen
Eight of Nineteen
Eighteen of Nineteen
Eleven of Eighteen
Eleven of Nineteen (x4)
Eleven of Twelve
Fifth
Fifteen of Seventeen
First
Five of Eleven
Four of Eleven
Four of Nine
Nine of Eleven (x4)
Nine of Fifteen
Nine of Twelve
One of Eleven
Seventeen of Eighteen
Six of Eleven
Six of Nineteen
Six of Seventeen
Six of Thirteen
Six of Twelve
Sixteen of Nineteen
Ten of Nineteen
Third of Five
Three of Nineteen
Two of Eleven
Two of Nineteen
Two of Seventeen
Two of Twelve

Ships

Dominion Battleship

Ships

Borg Cube
Borg Scout Vessel
Borg Tactical Cube

Battle Bridge Side Deck

Attack Wing (x2)
Phased Polaron Beam (x3)
Target Engines (x2)

Q’s Tent Side Deck

75th Rule of Acquisition
Azet’izan
Dominion Padd
Invasive Beam-In
Jem’Hadar Disruptor
Jem’Hadar Disruptor Rifle
Jem’Hadar Sacrifice
Kar’Takin
Ketracel-White
Plasmadyne Relay
Remote Supply Depot
Temo’Zuma
Varat’idan